LDWiki: Difference between revisions

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m (Reverted edits by 207.115.38.16 (Talk); changed back to last version by Matthias)
m (Text replace - "(\|) *wiki_" to "$1")
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{{Wiki  
{{Wiki  
| wiki_logo             = [[Image:LDWiki.png]]
|logo             = [[Image:LDWiki.png]]
| wiki_URL               = http://wiki.locomotiondepot.net/
|URL               = http://wiki.locomotiondepot.net/
| wiki_recentchanges_URL = http://wiki.locomotiondepot.net/index.php?title=Special:Recentchanges
|recentchanges_URL = http://wiki.locomotiondepot.net/index.php?title=Special:Recentchanges
| wiki_wikinode_URL     = No
|wikinode_URL     = No
| wiki_status           = NeedsLove
|status           = NeedsLove
| wiki_language         = English
|language         = English
| wiki_editmode         = OpenEdit
|editmode         = OpenEdit
| wiki_engine           = MediaWiki
|engine           = MediaWiki
| wiki_maintopic         = Games
|maintopic         = Games
}}
}}
== Description ==
== Description ==

Revision as of 21:43, 4 April 2012

"NeedsLove" is not in the list (Vibrant, Active, New, In preparation, Dormant, Spammed, Private, Cannot connect, Dead, Locked, ...) of allowed values for the "Wiki status" property.

File:LDWiki.png LDWiki
[{{{recentchanges URL}}} Recent changes]
[No WikiNode]
[No About]
[No Mobile URL]
Founded by:
Status: NeedsLove"NeedsLove" is not in the list (Vibrant, Active, New, In preparation, Dormant, Spammed, Private, Cannot connect, Dead, Locked, ...) of allowed values for the "Wiki status" property.
Language: English
Edit mode: OpenEdit
Wiki engine: MediaWiki
Wiki license: [[:Category:Wiki {{{license}}}|{{{license}}}]]
Main topic: Games

Description

This Wiki is dedicated to storing resources for creating new objects in Chris Sawyer's Locomotion. It will cover all the details you will need when creating a new train, bridge, building or any other object for the game. Its' purpose is to help the community re-use this information, without each user having to discover it for themselves. If you find something that is not included here, please add it to help the community grow. Details include: Special values a variable can take, which graphics apply to each part of an object, and how to add new objects to the game.

See Also