Game SLave: Difference between revisions

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{{Wiki|
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|name            = <s>Game SLave</s>
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|URL              = https://web.Archive.org/web/20060428001724/http://www.TinyPirate.com/wiki/tiki-index.php
|wiki_URL =                 http://www.gameslavewiki.com
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==Description==
|engine          = TikiWiki
The goal of Game SLave is to provide players of {{tag|Second Life}} with a one-stop-shop for finding out what fun activities there are to do in-game
|license          = Creative Commons Attribution Non-Commercial Share Alike
--------------------
|maintopic        = Second Life
'''Seeing Addiction As More Than A Flaw'''
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}}{{DISPLAYTITLE:<s>Game SLave</s>}}
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For some generations, becoming an addict has always been a stigma, a sign of moral weakness, a result of spiritual isolation, and a manifestation of personality deficiency. For the same reasons, addiction treatments then were almost always limited to addressing the antecedent beliefs -- that is, incarceration, spiritual awakening, and asylum placement. However great the amount of efforts put to wholly treat addicts and to eradicate from the society the bondage of addiction, these approaches to treatment were never hailed as efficient. This is primarily because they failed to address addicts as chronic disease patients who need to be systematically treated through scientific procedures and behavioral remedies.


Of all the human organs, the brain is the one primarily affected by the addicting substances permeated in the body system. Substances such as alcohol and heroin, in the long run, deliberately change the structure and functions of the brain, thus altering the behavior, cognitive skills, and interpersonal relations of an individual. In effect, these addictive attributes change his life extensively, affecting his family and other relationships, career, and social functions.
The goal of '''Game SLave''' is to provide players of {{tag|Second Life}} with a one-stop-shop for finding out what fun activities there are to do in-game. Originally located at <tt>TinyPirate.com</tt>, it subsequently moved to <tt>GameSLaveWiki.com</tt>


Uncovering the Influences
[[Category:Founded in 2005]]
 
There is never a sole culprit to addiction. This disease is actually the summation of the influences of an individual's family, peers, community, school, and environment. Apparently, if an individual thrives in a household and a community with powerful risks for addiction, he has more chances of turning up into an addict. This is to say that living with a drug addict family member or going out with an alcoholic friend increases an individual's likelihood for experimenting with substances and eventually developing addiction.
 
Meanwhile, genetics also plays part in a particular person's susceptibility. It is important, however, to note that there can never be a single role-playing gene, for it is the collaboration of different genes that results to addiction vulnerability.
 
To Save Lives Is Noble
 
An addict, as he is chronic brain disease-afflicted, has every right to be treated. Various efforts from the government and socio-civic groups have been combined to treat addiction and the simultaneous issues that go with it. [http://www.addictiontreatmentcenter.com Addiction treatment centers] nowadays have been strategically reinforced to better cultivate non-addicted lives to every patient. Alcohol and drug rehabilitation programs include medication, counseling, and therapies that are scientifically modified. This all prove to start losing grips from the old-fashioned treatment strategies.
 
Like any other chronic disease, addiction, if left untreated, eventually leads to death. Therefore, having an addict to undergo an [http://www.addictionsearch.com addiction treatment] is the wisest thing to do since the programs contribute a lot to reorganize the addict himself, his family and friends, his career, and his life in general.
 
 
 
Sources:
http://learn.genetics.utah.edu/units/addiction/issues/treatments.cfm
http://learn.genetics.utah.edu/units/addiction/genetics/
http://learn.genetics.utah.edu/units/addiction/factors/environment.cfm

Latest revision as of 16:52, 9 November 2022

Game SLave
[No Recent changes]
[No WikiNode]
[No About]
[No Mobile URL]
Founded by: unknown
Status: Dead
Language: English
Edit mode: LoginToEdit
Wiki engine: TikiWiki
Wiki license: Creative Commons Attribution Non-Commercial Share Alike
Main topic: Second Life
Wiki size: unknown size [No see stats]

(Page count as of: 20YY-MM-DD
wikiFactor as of: 2012-MM-DD)


The goal of Game SLave is to provide players of Second Life with a one-stop-shop for finding out what fun activities there are to do in-game. Originally located at TinyPirate.com, it subsequently moved to GameSLaveWiki.com