Networks, art, & collaboration: Difference between revisions

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Inactive and read only - due to a {{tag|spam}}
Inactive and read only - due to a {{tag|spam}}


April 24 - 25, 2004
April 24–25, 2004
In a high-energy context this conference will bring together artists, designers, musicians, activists, art historians and engineers in formats such as workshops, open mic, parties, performances, interviews, and brain storming sessions — all aiming at ongoing collaborations, genuine dialogue, and the exchange of knowledge. The aim of the conference is to get a deeper understanding of the dynamics of {{tag|collaboration}}, models of critical web-based art, and the role media technologies play in the making of social networks. Laugh, learn, argue, dance, discuss, eat, celebrate dissent, make new friends, and meet future collaborators.
In a high-energy context this conference will bring together artists, designers, musicians, activists, art historians and engineers in formats such as workshops, open mic, parties, performances, interviews, and brain storming sessions — all aiming at ongoing collaborations, genuine dialogue, and the exchange of knowledge. The aim of the conference is to get a deeper understanding of the dynamics of {{tag|collaboration}}, models of critical web-based art, and the role media technologies play in the making of social networks. Laugh, learn, argue, dance, discuss, eat, celebrate dissent, make new friends, and meet future collaborators.

Latest revision as of 15:58, 20 July 2023

NetworksArtCollaborationLogo.png networks, art, & collaboration
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Status: Dormant
Language: English
Edit mode: Read-only
Wiki engine: MoinMoin
Wiki license: [[:Category:Wiki {{{license}}}|{{{license}}}]]
Main topic: Conferences

Description[edit]

Inactive and read only - due to a spam

April 24–25, 2004 In a high-energy context this conference will bring together artists, designers, musicians, activists, art historians and engineers in formats such as workshops, open mic, parties, performances, interviews, and brain storming sessions — all aiming at ongoing collaborations, genuine dialogue, and the exchange of knowledge. The aim of the conference is to get a deeper understanding of the dynamics of collaboration, models of critical web-based art, and the role media technologies play in the making of social networks. Laugh, learn, argue, dance, discuss, eat, celebrate dissent, make new friends, and meet future collaborators.