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The '''Cafu Engine Wiki''' provides documentation for the [http://www.cafu.de/ Cafu Game Engine].
'''The Cafu Documentation''' wiki provides {{tag|documentation}} for the [https://www.Cafu.de Cafu Game Engine].


The Cafu Engine is an all-purpose, modern {{tag|3D|3D graphics}} and game engine and game development kit, feature complete to get you started quickly.
The Cafu Engine is an all-purpose, modern 3D {{tag|graphics}} and {{tag|game engine}} and game development kit, feature complete to get you started quickly.


Cafu is available to everyone as '100% free software' under the [[:Category:Wiki GNU General Public License|GNU General Public License]].  It can be used to create a variety of 3D applications, including 'games', 'simulations', and 'training and architectural software'.  Written in {{tag|C|C++}}, the tools, libraries and framework have been designed to make the development of new games and other 3D applications easy.  They are actively and continuously developed in order to provide the latest technology.
Cafu is [[:Category:Open source|open source]] software, available to everyone as [[:Category:Free software|'100% free software']] under the [[:Category:MIT license|MIT license]], previously the [[:Category:GNU General Public License|GNU General Public License version 3]] (GPLv3).  It can be used to create a variety of {{tag|3D}} applications, including 'games', 'simulations', and 'training and architectural software'.  Written in {{tag|C|C++}}, the tools, libraries and framework have been designed to make the development of new games and other 3D applications easy.  They are actively and continuously developed in order to provide the latest technology.


;Its main features include
;Its main features include
*high-quality, real-time 3D graphics with a very powerful and flexible material system,
*high-quality, real-time 3D graphics with a very powerful and flexible material system,
*cross-platform and cross-compiler portability,
*{{tag|cross-platform}} and cross-compiler portability,
*very fast built-in network code for multi-player internet and LAN games,
*very fast built-in network code for multi-player internet and LAN games,
*dynamic per-pixel lighting and shadows, combined with physically correct Radiosity,
*dynamic per-pixel lighting and shadows, combined with physically correct Radiosity,
*very large terrain rendering, skeleton based model rendering,
*very large terrain rendering, skeleton based model rendering,
*3D sound effects with a powerful sound system,
*3D sound effects with a powerful sound system,
*uses the powerful Lua language for map scripting, entity scripting and GUI scripting,
*uses the powerful {{tag|Lua}} language for map scripting, entity scripting and {{tag|Graphical user interface|GUI}} scripting,
*freely available under the GPL or a [[:Category:Wiki Custom license|custom license]] that is tailored to you needs.
*freely available under the GPL or a [[:Category:Wiki Custom license|custom license]] that is tailored to you needs.
 
{{DEFAULTSORT:Cafu Documentation, The}}
[http://www.cafu.de http://www.cafu.de/templates/firenzie/images/style4/logo-cafu.png]
[[Category:Programming]]
 
[[Category:Founded in YYYY]]
[[category:Programming]]
[[category:Game engine]]
[[category:Graphics]]

Latest revision as of 13:06, 20 July 2023

https://www.Cafu.de/templates/firenzie/images/style4/logo-cafu.png
The Cafu Documentation
Recent changes • [No WikiNode] • About • [No Mobile URL]
Founded by: Carsten Fuchs
Status: Active
Language: English
Edit mode: Login via forum
Wiki engine: DokuWiki
Wiki license: Creative Commons Attribution
Main topic: Game engine
Wiki size: unknown size see stats

(As of: 20YY-MM-DD)


The Cafu Documentation wiki provides documentation for the Cafu Game Engine.

The Cafu Engine is an all-purpose, modern 3D graphics and game engine and game development kit, feature complete to get you started quickly.

Cafu is open source software, available to everyone as '100% free software' under the MIT license, previously the GNU General Public License version 3 (GPLv3). It can be used to create a variety of 3D applications, including 'games', 'simulations', and 'training and architectural software'. Written in C++, the tools, libraries and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.

Its main features include
  • high-quality, real-time 3D graphics with a very powerful and flexible material system,
  • cross-platform and cross-compiler portability,
  • very fast built-in network code for multi-player internet and LAN games,
  • dynamic per-pixel lighting and shadows, combined with physically correct Radiosity,
  • very large terrain rendering, skeleton based model rendering,
  • 3D sound effects with a powerful sound system,
  • uses the powerful Lua language for map scripting, entity scripting and GUI scripting,
  • freely available under the GPL or a custom license that is tailored to you needs.